Tools & Resources
Here are some of the tools, engines, libraries, and resources Jayne uses or recommends for making games and playful things.
Game Engines & Frameworks
MonoGame
Open-source C# framework for building cross-platform games. What Jayne uses most.
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Godot
Free, open-source, node-based game engine with GDScript and C# support.
Visit →Art & Audio Assets
Kenney.nl
Huge library of free (CC0) game assets: art, audio, UI, and more.
Visit →Freesound
Community sound library with effects, ambience, loops, and field recordings.
Visit →OpenGameArt
Open art, sprites, tilesets, music, and sound effects for game projects.
Visit →itch.io Asset Packs
A huge marketplace of free and paid game assets from independent creators.
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